Junior Game Designer
Bachelor's Degree in Design and Production of Video Games (Tecnocampus - Univ. Pompeu Fabra)
LinkedIn: https://www.linkedin.com/in/marti-parlade-salvans
These are some of the projects in which I have been involved:
Beelzebub Bureaucracy - An endless typing game where you will play as the Devil in charge of Hell's doors, and you must manage the long queue of souls a valiant hero sends you.
https://martiparladev.itch.io/beelzebub-bureaucracy
Don't Play With Fire - An indie action game where you rescue trapped children in a burning school as a brave fireman. Developed as a group project in the context of our third year college subject.
https://martiparladev.itch.io/dont-play-with-fire
Peñaza: Honor y Caballería - A Graphic novel developed as a group project in the context of the Narrative Subject (Bachelor's Degree in Design and Production of Video Games).
https://martiparladev.itch.io/penaza-honor-y-caballeria
GigaChad Generator - A humoristic arcade game developed in 3 days as a group of five people under the rules of LaGameja (game jam).
https://laggedheads.itch.io/gigachad-generator
ShootPunk - A top down bullet hell where you have to escape from an evil factory that tried to destroy you!
https://marc-mas.itch.io/shootpunk
Maelstrom Battle - A playable recreation of the iconic scene from Pirates of the Caribbean - At World's End. Made with Unreal Engine in the context of our Level Design college subject. Still under development!
https://overdevrock.itch.io/maelstrom-battle